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Note: This document is a work in progress. It is both incomplete and, in many cases, inaccurate.
Expressions
Expressions are terms that can be evaluated to produce values. This section provides a list of the kinds of expressions that may be used in a Slang program.
In general, the order of evaluation of a Slang expression proceeds from left to right. Where specific expressions do not follow this order of evaluation, it will be noted.
Some expressions can yield l-values, which allows them to be used on the left-hand-side of assignment, or as arguments for out or in out parameters.
Literal Expressions
Literal expressions are never l-values.
Integer Literal Expressions
An integer literal expression consists of a single integer literal token:
123
An unsuffixed integer literal expression always has type int.
Floating-Point Literal Expressions
A floating-point literal expression consists of a single floating-point literal token:
1.23
A unsuffixed floating-point literal expression always has type float.
Boolean Literal Expressions
Boolean literal expressions use the keywords true and false.
String Literal Expressions
A string literal expressions consists of one or more string literal tokens in a row:
"This" "is one" "string"
Identifier Expression
An identifier expression consists of a single identifier:
someName
When evaluated, this expression looks up someName in the environment of the expression and yields the value of a declaration with a matching name.
An identifier expression is an l-value if the declaration it refers to is mutable.
Overloading
It is possible for an identifier expression to be overloaded, such that it refers to one or more candidate declarations with the same name. If the expression appears in a context where the correct declaration to use can be disambiguated, then that declaration is used as the result of the name expression; otherwise use of an overloaded name is an error at the use site.
Implicit Lookup
It is possible for a name expression to refer to nested declarations in two ways:
-
In the body of a method, a reference to
someNamemay resolve tothis.someName, using the implicitthisparameter of the method -
When a global-scope
cbufferortbufferdeclaration is used,someNamemay refer to a field declared inside thecbufferortbuffer
Member Expression
A member expression consists of a base expression followed by a dot (.) and an identifier naming a member to be accessed:
base.m
When base is a structure type, this expression looks up the field or other member named by m.
Just as for an identifier expression, the result of a member expression may be overloaded, and might be disambiguated based on how it is used.
A member expression is an l-value if the base expression is an l-value and the member it refers to is mutable.
Implicit Dereference
If the base expression of a member reference is a pointer-like type such as ConstantBuffer<T>, then a member reference expression will implicitly dereference the base expression to refer to the pointed-to value (e.g., in the case of ConstantBuffer<T> this is the buffer contents of type T).
Vector Swizzles
When the base expression of a member expression is of a vector type vector<T,N> then a member expression is a vector swizzle expression.
The member name must conform to these constraints:
- The member name must comprise between one and four ASCII characters
- The characters must be come either from the set (
x,y,z,w) or (r,g,b,a), corresponding to element indics of (0, 1, 2, 3) - The element index corresponding to each character must be less than
N
If the member name of a swizzle consists of a single character, then the expression has type T and is equivalent to a subscript expression with the corresponding element index.
If the member name of a swizzle consists of M characters, then the result is a vector<T,M> built from the elements of the base vector with the corresponding indices.
A vector swizzle expression is an l-value if the base expression was an l-value and the list of indices corresponding to the characters of the member name contains no duplicates.
Matrix Swizzles
Note: The Slang implementation currently doesn't support matrix swizzles.
Static Member Expressions
When the base expression of a member expression is a type instead of a value, the result is a static member expression. A static member expression can refer to a static field or static method of a structure type. A static member expression can also refer to a case of an enumeration type.
A static member expression (but not a member expression in general) may use the token :: instead of . to separate the base and member name:
// These are equivalent
Color.Red
Color::Red
This Expression
A this expression consists of the keyword this and refers to the implicit instance of the enclosing type that is being operated on in instance methods, subscripts, and initializers.
The type of this is This.
Parenthesized Expression
An expression wrapped in parentheses () is a parenthesized expression and evaluates to the same value as the wrapped expression.
Call Expression
A call expression consists of a base expression and a list of argument expressions, separated by commas and enclosed in ():
myFunction( 1.0f, 20 )
When the base expression (e.g., myFunction) is overloaded, a call expression can disambiguate the overloaded expression based on the number and type or arguments present.
The base expression of a call may be a member reference expression:
myObject.myFunc( 1.0f )
In this case the base expression of the member reference (e.g., myObject in this case) is used as the argument for the implicit this parameter of the callee.
Mutability
If a [mutating] instance is being called, the argument for the implicit this parameter must be an l-value.
The argument expressions corresponding to any out or in out parameters of the callee must be l-values.
A call expression is never an l-value.
Initializer Expressions
When the base expression of a call is a type instead of a value, the expression is an initializer expression:
float2(1.0f, 2.0f)
An initializer expression initialized an instance of the specified type using the given arguments.
An initializer expression with only a single argument is treated as a cast expression:
// these are equivalent
int(1.0f)
(int) 1.0f
Subscript Expression
A subscript expression consists of a base expression and a list of argument expressions, separated by commas and enclosed in []:
myVector[someIndex]
A subscript expression invokes one of the subscript declarations in the type of the base expression. Which subscript declaration is invoked is resolved based on the number and types of the arguments.
A subscript expression is an l-value if the base expression is an l-value and if the subscript declaration it refers to has a setter or by-reference accessor.
Subscripts may be formed on the built-in vector, matrix, and array types.
Initializer List Expression
An initializer list expression comprises zero or more expressions, separated by commas, enclosed in {}:
{ 1, "hello", 2.0f }
An initialier list expression may only be used directly as the initial-value expression of a variable or parameter declaration; initializer lists are not allowed as arbitrary sub-expressions.
Note: This section will need to be updated with the detailed rules for how expressions in the initializer list are used to initialize values of each kind of type.
Cast Expression
A cast expression attempt to coerce a single value (the base expression) to a desired type (the target type):
(int) 1.0f
A cast expression can perform both built-in type conversions and invoke any single-argument initializers of the target type.
Compatibility Feature
As a compatibility feature for older code, Slang supports using a cast where the base expression is an integer literal zero and the target type is a user-defined structure type:
MyStruct s = (MyStruct) 0;
The semantics of such a cast are equivalent to initialization from an empty initializer list:
MyStruct s = {};
Assignment Expression
An assignment expression consists of a left-hand side expression, an equals sign (=), and a right-hand-side expressions:
myVar = someValue
The semantics of an assignment expression are to:
- Evaluate the left-hand side to produce an l-value,
- Evaluate the right-hand side to produce a value
- Store the value of the right-hand side to the l-value of the left-hand side
- Yield the l-value of the left-hand-side
Operator Expressions
Prefix Operator Expressions
The following prefix operators are supported:
| Operator | Description |
|---|---|
+ |
identity |
- |
arithmetic negation |
~ |
bit-wise Boolean negation |
! |
Boolean negation |
++ |
increment in place |
-- |
decrement in place |
A prefix operator expression like +val is equivalent to a call expression to a function of the matching name operator+(val), except that lookup for the function only considers functions marked with the __prefix keyword.
The built-in prefix ++ and -- operators require that their operand is an l-value, and work as follows:
- Evaluate the operand to produce an l-value
- Read from the l-value to yield an old value
- Increment or decrement the value to yield a new value
- Write the new value to the l-value
- Yield the new value
Postfix Operator Expressions
The following postfix operators are supported:
| Operator | Description |
|---|---|
++ |
increment in place |
-- |
decrement in place |
A postfix operator expression like val++ is equivalent to a call expression to a function of the matching name operator++(val), except that lookup for the function only considers functions marked with the __postfix keyword.
The built-in prefix ++ and -- operators require that their operand is an l-value, and work as follows:
- Evaluate the operand to produce an l-value
- Read from the l-value to yield an old value
- Increment or decrement the value to yield a new value
- Write the new value to the l-value
- Yield the old value
Infix Operator Expressions
The follow infix binary operators are supported:
| Operator | Kind | Description |
|---|---|---|
* |
Multiplicative | multiplication |
/ |
Multiplicative | division |
% |
Multiplicative | remainder of division |
+ |
Additive | addition |
- |
Additive | subtraction |
<< |
Shift | left shift |
>> |
Shift | right shift |
< |
Relational | less than |
> |
Relational | greater than |
<= |
Relational | less than or equal to |
>= |
Relational | greater than or equal to |
== |
Equality | equal to |
!= |
Equality | not equal to |
& |
BitAnd | bitwise and |
^ |
BitXor | bitwise exclusive or |
| |
BitOr | bitwise or |
&& |
And | logical and |
|| |
Or | logical or |
+= |
Assignment | compound add/assign |
-= |
Assignment | compound subtract/assign |
*= |
Assignment | compound multiply/assign |
/= |
Assignment | compound divide/assign |
%= |
Assignment | compound remainder/assign |
<<= |
Assignment | compound left shift/assign |
>>= |
Assignment | compound right shift/assign |
&= |
Assignment | compound bitwise and/assign |
|= |
Assignment | compound bitwise or/assign |
^= |
Assignment | compound bitwise xor/assign |
= |
Assignment | assignment |
, |
Sequencing | sequence |
With the exception of the assignment operator (=), an infix operator expression like left + right is equivalent to a call expression to a function of the matching name operator+(left, right).
Conditional Expression
The conditional operator, ?:, is used to select between two expressions based on the value of a condition:
useNegative ? -1.0f : 1.0f
The condition may be either a single value of type bool, or a vector of bool.
When a vector of bool is used, the two values being selected between must be vectors, and selection is performed component-wise.
Note: Unlike C, C++, GLSL, and most other C-family languages, Slang currently follows the precedent of HLSL where
?:does not short-circuit.This decision may change (for the scalar case) in a future version of the language. Programmer are encouraged to write code that does not depend on whether or not
?:short-circuits.