use ash::vk; struct Rgba([f32;4]); enum LoadOp { Clear(Rgba), Load, DontCare, } enum StoreOp { DontCare,Store, } struct AttachmentInfo { size: glam::UVec2, format: vk::Format, load: LoadOp, store: StoreOp, } struct Texture { texture: vk::Image, } pub struct RenderGraph { }