use bevy::a11y::AccessibilityPlugin; use bevy::app::TerminalCtrlCHandlerPlugin; use bevy::camera::CameraPlugin; use bevy::diagnostic::DiagnosticsPlugin; use bevy::input::InputPlugin; use bevy::log::LogPlugin; use bevy::mesh::MeshPlugin; use bevy::prelude::*; use bevy::state::app::StatesPlugin; use bevy::text::TextPlugin; use bevy::window::WindowPlugin; use bevy::winit::WinitPlugin; use bevy_vulkan_render::{RenderApp, RenderPlugin as VulkanRenderPlugin}; fn main() { eprintln!("Hello, world!"); let mut app = App::new(); app.add_plugins(( MinimalPlugins, LogPlugin::default(), TransformPlugin, DiagnosticsPlugin, AssetPlugin::default(), ImagePlugin::default_nearest(), WindowPlugin::default(), AccessibilityPlugin, TerminalCtrlCHandlerPlugin, WinitPlugin::default(), InputPlugin, ( MeshPlugin, CameraPlugin, TextPlugin, StatesPlugin, VulkanRenderPlugin, ), )); app.run(); }