debug: timing things
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7640cf053b
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@ -1851,6 +1851,8 @@ impl EguiState {
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const TEXTURE_BINDING: u32 = 0;
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const UNIFORM_BINDING: u32 = 1;
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fn new(device: Device) -> Result<Self> {
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let (descriptor_pool, descriptor_layout, sets) =
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util::timed("Create Descriptor Set", || {
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let descriptor_pool = pipeline::DescriptorPool::new(
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device.clone(),
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pipeline::DescriptorPoolDesc {
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@ -1902,6 +1904,9 @@ impl EguiState {
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layout: &descriptor_layout,
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}])?;
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Result::Ok((descriptor_pool, descriptor_layout, sets))
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})?;
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let pipeline_layout = pipeline::PipelineLayout::new(
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device.clone(),
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pipeline::PipelineLayoutDesc {
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@ -426,6 +426,7 @@ impl RenderGraph {
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.iter()
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.map(|(rid, access)| (*rid, *access))
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.collect::<Vec<_>>();
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self.add_pass(PassDesc {
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reads: output_reads,
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writes: vec![],
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@ -444,6 +445,7 @@ impl RenderGraph {
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});
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// create internal resources:
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util::timed("Create internal RenderGraph resources:", || {
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for (i, res) in self.resources.iter_mut().enumerate() {
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match res {
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GraphResource::ImageDesc(image_desc) => {
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@ -455,11 +457,16 @@ impl RenderGraph {
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}
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GraphResource::BufferDesc(buffer_desc) => {
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tracing::trace!("creating resource #{i:?} with {buffer_desc:?}");
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*res = GraphResource::Buffer(Buffer::new(device.clone(), buffer_desc.clone())?);
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*res = GraphResource::Buffer(Buffer::new(
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device.clone(),
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buffer_desc.clone(),
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)?);
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}
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_ => {}
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}
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}
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ash::prelude::VkResult::Ok(())
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})?;
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let pool =
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commands::SingleUseCommandPool::new(device.clone(), device.graphics_queue().clone())?;
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