automatic barriers
This commit is contained in:
parent
666e05bb8e
commit
7acda4d1fb
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@ -1,4 +1,9 @@
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use std::{borrow::Cow, mem::ManuallyDrop, sync::Arc};
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use std::{
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borrow::Cow,
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mem::ManuallyDrop,
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ops::{Add, Sub},
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sync::Arc,
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};
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use crate::{
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device::{
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@ -33,6 +38,22 @@ pub struct ImageDesc {
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pub alloc_scheme: AllocationStrategy,
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}
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impl ImageDesc {
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pub fn mip_level_range(&self) -> MipRange {
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MipRange {
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start: 0,
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end: self.mip_levels,
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}
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}
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pub fn layer_range(&self) -> MipRange {
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MipRange {
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start: 0,
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end: self.array_layers,
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}
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}
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}
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impl std::hash::Hash for ImageDesc {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.flags.hash(state);
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@ -469,9 +490,9 @@ impl Image {
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vk::ImageSubresourceRange::default()
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.aspect_mask(desc.aspect)
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.base_mip_level(desc.mip_range.start)
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.level_count(desc.mip_range.count())
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.level_count(desc.mip_range.len())
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.base_array_layer(desc.layer_range.start)
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.layer_count(desc.layer_range.count()),
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.layer_count(desc.layer_range.len()),
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);
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let device = self.image.device();
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@ -585,6 +606,185 @@ impl ImageViewDesc {
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct Extent {
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pub width: u32,
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pub height: u32,
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pub depth: u32,
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}
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impl Extent {
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pub fn as_offset(self) -> Offset {
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Offset {
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x: self.width as i32,
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y: self.height as i32,
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z: self.depth as i32,
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}
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}
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pub fn from_offset(offset: Offset) -> Self {
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Self {
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width: offset.x as u32,
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height: offset.y as u32,
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depth: offset.z as u32,
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}
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}
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pub fn min(self, other: Self) -> Self {
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Self {
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width: self.width.min(other.width),
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height: self.height.min(other.height),
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depth: self.depth.min(other.depth),
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}
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}
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pub fn max(self, other: Self) -> Self {
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Self {
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width: self.width.max(other.width),
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height: self.height.max(other.height),
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depth: self.depth.max(other.depth),
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}
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}
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}
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impl Sub<Offset> for Extent {
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type Output = Self;
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fn sub(self, rhs: Offset) -> Self::Output {
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Self {
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width: self.width.saturating_sub(rhs.x as u32),
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height: self.height.saturating_sub(rhs.y as u32),
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depth: self.depth.saturating_sub(rhs.z as u32),
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}
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}
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}
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impl Add<Offset> for Extent {
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type Output = Self;
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fn add(self, rhs: Offset) -> Self::Output {
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Self {
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width: self.width.saturating_add(rhs.x as u32),
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height: self.height.saturating_add(rhs.y as u32),
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depth: self.depth.saturating_add(rhs.z as u32),
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}
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}
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}
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impl From<Extent> for vk::Extent3D {
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fn from(extent: Extent) -> Self {
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Self {
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width: extent.width,
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height: extent.height,
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depth: extent.depth,
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}
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}
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}
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impl From<Extent> for (u32, u32, u32) {
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fn from(extent: Extent) -> Self {
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(extent.width, extent.height, extent.depth)
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}
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}
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impl From<vk::Extent3D> for Extent {
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fn from(extent: vk::Extent3D) -> Self {
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Self {
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width: extent.width,
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height: extent.height,
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depth: extent.depth,
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}
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}
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}
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impl From<(u32, u32, u32)> for Extent {
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fn from((width, height, depth): (u32, u32, u32)) -> Self {
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Self {
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width,
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height,
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depth,
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct Offset {
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pub x: i32,
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pub y: i32,
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pub z: i32,
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}
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impl Offset {
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pub fn min(self, other: Self) -> Self {
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Self {
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x: self.x.min(other.x),
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y: self.y.min(other.y),
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z: self.z.min(other.z),
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}
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}
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pub fn max(self, other: Self) -> Self {
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Self {
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x: self.x.max(other.x),
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y: self.y.max(other.y),
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z: self.z.max(other.z),
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}
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}
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}
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impl Add for Offset {
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type Output = Self;
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fn add(self, rhs: Self) -> Self::Output {
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Self {
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x: self.x.saturating_add(rhs.x),
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y: self.y.saturating_add(rhs.y),
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z: self.z.saturating_add(rhs.z),
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}
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}
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}
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impl Sub for Offset {
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type Output = Self;
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fn sub(self, rhs: Self) -> Self::Output {
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Self {
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x: self.x.saturating_sub(rhs.x),
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y: self.y.saturating_sub(rhs.y),
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z: self.z.saturating_sub(rhs.z),
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}
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}
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}
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impl From<Offset> for vk::Offset3D {
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fn from(offset: Offset) -> Self {
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Self {
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x: offset.x,
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y: offset.y,
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z: offset.z,
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}
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}
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}
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impl From<Offset> for (i32, i32, i32) {
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fn from(offset: Offset) -> Self {
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(offset.x, offset.y, offset.z)
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}
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}
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impl From<vk::Offset3D> for Offset {
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fn from(offset: vk::Offset3D) -> Self {
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Self {
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x: offset.x,
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y: offset.y,
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z: offset.z,
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}
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}
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}
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impl From<(i32, i32, i32)> for Offset {
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fn from((x, y, z): (i32, i32, i32)) -> Self {
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Self { x, y, z }
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct MipRange {
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start: u32,
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@ -601,8 +801,8 @@ impl Default for MipRange {
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}
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impl MipRange {
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pub fn count(&self) -> u32 {
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self.end
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pub fn len(&self) -> u32 {
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self.end - self.start
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}
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pub fn start(&self) -> u32 {
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@ -613,9 +813,45 @@ impl MipRange {
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self.end
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}
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pub fn range(&self, other: &Self) -> Self {
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Self {
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start: self.start.max(other.start).min(self.end),
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end: self.end.min(other.end).max(self.start),
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}
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}
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pub fn iter(&self) -> core::range::RangeIter<u32> {
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self.into_iter()
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}
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pub fn fits_in(&self, total_mips: u32) -> bool {
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self.start < total_mips && (self.end == vk::REMAINING_MIP_LEVELS || self.end <= total_mips)
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}
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pub fn intersects(&self, other: &Self) -> bool {
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self.start < other.end && self.end > other.start
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}
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pub fn union(&self, other: &Self) -> Self {
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Self {
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start: self.start.min(other.start),
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end: self.end.max(other.end),
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}
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}
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}
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impl IntoIterator for MipRange {
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type Item = u32;
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type IntoIter = core::range::RangeIter<u32>;
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fn into_iter(self) -> Self::IntoIter {
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core::range::Range {
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start: self.start,
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end: self.end,
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}
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.into_iter()
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}
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}
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impl<R: core::ops::RangeBounds<u32>> From<R> for MipRange {
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@ -1206,3 +1442,15 @@ impl From<vk::Format> for FormatClass {
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}
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}
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}
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pub fn format_to_aspect_mask(format: vk::Format) -> vk::ImageAspectFlags {
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use vk::Format as F;
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match format {
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F::D16_UNORM | F::X8_D24_UNORM_PACK32 | F::D32_SFLOAT => vk::ImageAspectFlags::DEPTH,
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F::D16_UNORM_S8_UINT | F::D24_UNORM_S8_UINT | F::D32_SFLOAT_S8_UINT => {
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vk::ImageAspectFlags::DEPTH | vk::ImageAspectFlags::STENCIL
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}
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F::S8_UINT => vk::ImageAspectFlags::STENCIL,
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_ => vk::ImageAspectFlags::COLOR,
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}
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}
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@ -45,10 +45,16 @@ pub struct Copy<T: Resource, U: Resource> {
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}
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impl<T: Resource, U: Resource> Copy<T, U> {
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fn side_effects_inner(&self, mut map: SideEffectMap) {
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self.src
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.side_effect(map.reborrow(), vk::AccessFlags2::TRANSFER_READ);
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self.dst
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.side_effect(map.reborrow(), vk::AccessFlags2::TRANSFER_WRITE);
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self.src.side_effect(
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map.reborrow(),
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vk::AccessFlags2::TRANSFER_READ,
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Some(vk::ImageLayout::TRANSFER_SRC_OPTIMAL),
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);
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self.dst.side_effect(
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map.reborrow(),
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vk::AccessFlags2::TRANSFER_WRITE,
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Some(vk::ImageLayout::TRANSFER_DST_OPTIMAL),
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);
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}
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}
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@ -61,6 +67,10 @@ impl Command for Copy<BufferRowSlice, TextureRegion> {
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let cmd = recorder.cmd_buffer();
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let dev = &cmd.device().raw;
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// it doesn't really make sense to copy the same data into multiple mip
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// levels, considering the mip extents are different for each level.
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debug_assert_eq!(self.dst.range.mip_levels.len(), 1);
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let regions = &[vk::BufferImageCopy2::default()
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.buffer_offset(self.src.row.offset)
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.buffer_row_length(self.src.row.row_size)
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@ -70,9 +80,9 @@ impl Command for Copy<BufferRowSlice, TextureRegion> {
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.image_subresource(
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vk::ImageSubresourceLayers::default()
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.aspect_mask(self.dst.range.aspect)
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.mip_level(self.dst.range.mip_level)
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.mip_level(self.dst.range.mip_levels.start())
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.base_array_layer(self.dst.range.array_layers.start())
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.layer_count(self.dst.range.array_layers.count()),
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.layer_count(self.dst.range.array_layers.len()),
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)];
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let info = vk::CopyBufferToImageInfo2::default()
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@ -111,9 +121,9 @@ impl Command for Copy<BufferRowSlices, TextureRegions> {
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.image_subresource(
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vk::ImageSubresourceLayers::default()
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.aspect_mask(dst_range.aspect)
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.mip_level(dst_range.mip_level)
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.mip_level(dst_range.mip_levels.start())
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.base_array_layer(dst_range.array_layers.start())
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.layer_count(dst_range.array_layers.count()),
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.layer_count(dst_range.array_layers.len()),
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)
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})
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.collect::<Vec<_>>();
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@ -148,9 +158,9 @@ impl Command for Copy<TextureRegion, BufferRowSlice> {
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.image_subresource(
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vk::ImageSubresourceLayers::default()
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.aspect_mask(self.src.range.aspect)
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.mip_level(self.src.range.mip_level)
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.mip_level(self.src.range.mip_levels.start())
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.base_array_layer(self.src.range.array_layers.start())
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.layer_count(self.src.range.array_layers.count()),
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.layer_count(self.src.range.array_layers.len()),
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)];
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let info = vk::CopyImageToBufferInfo2::default()
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@ -180,16 +190,16 @@ impl Command for Copy<TextureRegion, TextureRegion> {
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.dst_subresource(
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vk::ImageSubresourceLayers::default()
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.aspect_mask(self.dst.range.aspect)
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.mip_level(self.dst.range.mip_level)
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.mip_level(self.dst.range.mip_levels.start())
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.base_array_layer(self.dst.range.array_layers.start())
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.layer_count(self.dst.range.array_layers.count()),
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.layer_count(self.dst.range.array_layers.len()),
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)
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.src_subresource(
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vk::ImageSubresourceLayers::default()
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.aspect_mask(self.src.range.aspect)
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.mip_level(self.src.range.mip_level)
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.mip_level(self.src.range.mip_levels.start())
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.base_array_layer(self.src.range.array_layers.start())
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.layer_count(self.src.range.array_layers.count()),
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.layer_count(self.src.range.array_layers.len()),
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)];
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let info = vk::CopyImageInfo2::default()
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@ -238,8 +248,11 @@ pub struct ClearTexture {
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impl Command for ClearTexture {
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fn side_effects(&self, mut map: SideEffectMap) {
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self.dst
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.side_effect(map.reborrow(), vk::AccessFlags2::TRANSFER_WRITE);
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self.dst.side_effect(
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map.reborrow(),
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vk::AccessFlags2::TRANSFER_WRITE,
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Some(vk::ImageLayout::TRANSFER_DST_OPTIMAL),
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);
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}
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fn apply(self, _recorder: &mut CommandRecorder) {}
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@ -253,7 +266,7 @@ pub struct UpdateBuffer {
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impl Command for UpdateBuffer {
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fn side_effects(&self, mut map: SideEffectMap) {
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self.dst
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.side_effect(map.reborrow(), vk::AccessFlags2::TRANSFER_WRITE);
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.side_effect(map.reborrow(), vk::AccessFlags2::TRANSFER_WRITE, None);
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}
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fn apply(self, _recorder: &mut CommandRecorder) {}
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@ -270,18 +283,24 @@ pub struct BeginRendering {
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impl Command for BeginRendering {
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fn side_effects(&self, mut map: SideEffectMap) {
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for attachment in &self.color_attachments {
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attachment.side_effect(map.reborrow(), vk::AccessFlags2::COLOR_ATTACHMENT_WRITE);
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attachment.side_effect(
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map.reborrow(),
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vk::AccessFlags2::COLOR_ATTACHMENT_WRITE,
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Some(vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL),
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);
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}
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if let Some(depth) = &self.depth_attachment {
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depth.side_effect(
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map.reborrow(),
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vk::AccessFlags2::DEPTH_STENCIL_ATTACHMENT_WRITE,
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Some(vk::ImageLayout::DEPTH_ATTACHMENT_OPTIMAL),
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);
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}
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if let Some(stencil) = &self.stencil_attachment {
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stencil.side_effect(
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map.reborrow(),
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vk::AccessFlags2::DEPTH_STENCIL_ATTACHMENT_WRITE,
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Some(vk::ImageLayout::STENCIL_ATTACHMENT_OPTIMAL),
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);
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}
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}
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@ -316,7 +335,11 @@ pub struct BindVertexBuffers {
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impl Command for BindVertexBuffers {
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fn side_effects(&self, mut map: SideEffectMap) {
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for buffer in &self.buffers {
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buffer.side_effect(map.reborrow(), vk::AccessFlags2::VERTEX_ATTRIBUTE_READ);
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buffer.side_effect(
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map.reborrow(),
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vk::AccessFlags2::VERTEX_ATTRIBUTE_READ,
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None,
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);
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}
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}
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@ -328,7 +351,7 @@ pub struct BindIndexBuffer(pub Read<BufferSlice>, pub IndexFormat);
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impl Command for BindIndexBuffer {
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fn side_effects(&self, mut map: SideEffectMap) {
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self.0
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.side_effect(map.reborrow(), vk::AccessFlags2::INDEX_READ);
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.side_effect(map.reborrow(), vk::AccessFlags2::INDEX_READ, None);
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}
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fn apply(self, _recorder: &mut CommandRecorder) {}
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@ -431,13 +454,25 @@ impl<T: IsDrawData> Command for Draw<T> {
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fn side_effects(&self, mut map: SideEffectMap) {
|
||||
self.data.side_effects(map.reborrow());
|
||||
for vertex_buffer in &self.vertex_buffers {
|
||||
vertex_buffer.side_effect(map.reborrow(), vk::AccessFlags2::VERTEX_ATTRIBUTE_READ);
|
||||
vertex_buffer.side_effect(
|
||||
map.reborrow(),
|
||||
vk::AccessFlags2::VERTEX_ATTRIBUTE_READ,
|
||||
None,
|
||||
);
|
||||
}
|
||||
if let Some((index_buffer, _)) = &self.index_buffer {
|
||||
index_buffer.side_effect(map.reborrow(), vk::AccessFlags2::VERTEX_ATTRIBUTE_READ);
|
||||
index_buffer.side_effect(
|
||||
map.reborrow(),
|
||||
vk::AccessFlags2::VERTEX_ATTRIBUTE_READ,
|
||||
None,
|
||||
);
|
||||
}
|
||||
if let Some(count_buffer) = &self.count_buffer {
|
||||
count_buffer.side_effect(map.reborrow(), vk::AccessFlags2::VERTEX_ATTRIBUTE_READ);
|
||||
count_buffer.side_effect(
|
||||
map.reborrow(),
|
||||
vk::AccessFlags2::VERTEX_ATTRIBUTE_READ,
|
||||
None,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use std::{
|
||||
collections::BTreeMap,
|
||||
collections::{BTreeMap, BTreeSet, HashMap},
|
||||
mem::{MaybeUninit, size_of},
|
||||
ptr::NonNull,
|
||||
};
|
||||
|
|
@ -8,9 +8,10 @@ use ash::vk;
|
|||
|
||||
use crate::{
|
||||
commands::CommandBuffer,
|
||||
images::ImageDesc,
|
||||
render_graph::{
|
||||
commands::{Command, InsideRenderPass, OutsideRenderPass},
|
||||
resources::{ResourceAccess, ResourceId, TextureRegion, Write},
|
||||
resources::{ResourceAccess, ResourceId, TextureRegion, Write, access_flag_is_read},
|
||||
},
|
||||
};
|
||||
|
||||
|
|
@ -25,6 +26,10 @@ impl CommandRecorder {
|
|||
unimplemented!()
|
||||
}
|
||||
|
||||
pub fn get_image_desc(&self, _id: ResourceId) -> &ImageDesc {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
pub fn get_image_handle(&self, _id: ResourceId) -> vk::Image {
|
||||
unimplemented!()
|
||||
}
|
||||
|
|
@ -42,12 +47,50 @@ struct CommandMeta {
|
|||
apply_command: unsafe fn(&mut CommandRecorder, NonNull<()>, cursor: &mut usize),
|
||||
}
|
||||
|
||||
pub struct SideEffectMap<'a>(&'a mut BTreeMap<(ResourceId, u32), ResourceAccess>, u32);
|
||||
enum VecOrSingle<T> {
|
||||
Vec(Vec<T>),
|
||||
Single(T),
|
||||
}
|
||||
|
||||
impl<T> VecOrSingle<T> {
|
||||
fn push(&mut self, value: T)
|
||||
where
|
||||
T: Default,
|
||||
{
|
||||
match self {
|
||||
VecOrSingle::Vec(vec) => vec.push(value),
|
||||
VecOrSingle::Single(existing) => {
|
||||
let existing = std::mem::take(existing);
|
||||
*self = VecOrSingle::Vec(vec![existing, value]);
|
||||
}
|
||||
}
|
||||
}
|
||||
fn iter(&self) -> core::slice::Iter<'_, T> {
|
||||
match self {
|
||||
VecOrSingle::Vec(items) => items.as_slice().iter(),
|
||||
VecOrSingle::Single(item) => core::slice::from_ref(item).iter(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct SideEffects {
|
||||
map: BTreeMap<(ResourceId, u32), VecOrSingle<ResourceAccess>>,
|
||||
resources: BTreeSet<ResourceId>,
|
||||
}
|
||||
|
||||
pub struct SideEffectMap<'a>(&'a mut SideEffects, u32);
|
||||
|
||||
impl<'a> SideEffectMap<'a> {
|
||||
pub fn insert(&mut self, id: ResourceId, access: ResourceAccess) {
|
||||
self.0.insert((id, self.1), access);
|
||||
self.0.resources.insert(id);
|
||||
self.0
|
||||
.map
|
||||
.entry((id, self.1))
|
||||
.and_modify(|entry| entry.push(access))
|
||||
.or_insert_with(|| VecOrSingle::Single(access));
|
||||
}
|
||||
|
||||
pub fn reborrow(&mut self) -> SideEffectMap<'_> {
|
||||
SideEffectMap(self.0, self.1)
|
||||
}
|
||||
|
|
@ -58,7 +101,8 @@ pub struct CommandList {
|
|||
cursor: usize,
|
||||
// each command that accesses a resource adds an entry to this map (id, command_index) -> access
|
||||
// during command recording, we fold accesses to the same resource as commands are recorded, and when a command reads a resource, we check for any previous writes to be made available/visible
|
||||
side_effects: BTreeMap<(ResourceId, u32), ResourceAccess>,
|
||||
side_effects: SideEffects,
|
||||
num_commands: u32,
|
||||
}
|
||||
|
||||
pub struct RenderPass<'a> {
|
||||
|
|
@ -80,7 +124,8 @@ impl CommandList {
|
|||
Self {
|
||||
command_bytes: Vec::new(),
|
||||
cursor: 0,
|
||||
side_effects: BTreeMap::new(),
|
||||
side_effects: SideEffects::default(),
|
||||
num_commands: 0,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -107,11 +152,15 @@ impl CommandList {
|
|||
}
|
||||
|
||||
fn push_inner<C: Command>(&mut self, command: C) {
|
||||
#[repr(C, packed)]
|
||||
struct Packed<C> {
|
||||
meta: CommandMeta,
|
||||
command: C,
|
||||
}
|
||||
|
||||
command.side_effects(SideEffectMap(&mut self.side_effects, self.num_commands));
|
||||
self.num_commands += 1;
|
||||
|
||||
let packed = Packed {
|
||||
meta: CommandMeta {
|
||||
apply_command: |recorder, command_ptr, cursor| {
|
||||
|
|
@ -130,4 +179,126 @@ impl CommandList {
|
|||
bytes.cast::<Packed<C>>().write_unaligned(packed);
|
||||
}
|
||||
}
|
||||
|
||||
fn fold_side_effects(&mut self) {
|
||||
// Buffer accesses can be granularly tracked by their offset and size;
|
||||
// Image accesses are tracked by their subresource range, which means all regions of the same mip/array layer are considered the same subresource for the purposes of ImageMemoryBarriers
|
||||
|
||||
// But, for simplicity sake, and since buffers can already be created
|
||||
// with specific sizes from device memory ranges, and aliased as
|
||||
// required, we can just fold all buffer accesses together and collapse
|
||||
// the size and offsets to min([offset, ..]), max([offset + size, ..])
|
||||
// for all accesses to the same buffer.
|
||||
|
||||
// Generally, we want to be as granular as possible with barriers when
|
||||
// it makes sense, but reduce the number of calls to
|
||||
// vkCmdPipelineBarrier.
|
||||
|
||||
// Image accesses cannot be folded if they differ in: layout, access type, access stage/mask.
|
||||
|
||||
struct SubresourceState {
|
||||
command_index: u32,
|
||||
}
|
||||
|
||||
struct Barrier {
|
||||
resource_id: ResourceId,
|
||||
command_index: u32,
|
||||
from: ResourceAccess,
|
||||
to: usize,
|
||||
}
|
||||
|
||||
// map to keep track of the current state of each subresource
|
||||
let mut subresource_state: BTreeMap<ResourceId, Vec<(ResourceAccess, SubresourceState)>> =
|
||||
Default::default();
|
||||
|
||||
let mut barriers = Vec::new();
|
||||
|
||||
for id in &self.side_effects.resources {
|
||||
// check if this subresource has been accessed before, and if we can
|
||||
// fold this access with the previous one
|
||||
let entry = subresource_state.entry(*id).or_default();
|
||||
|
||||
for (command_index, accesses) in self
|
||||
.side_effects
|
||||
.map
|
||||
.range((*id, 0)..=(*id, u32::MAX))
|
||||
.map(|((_id, command_index), accesses)| (command_index, accesses))
|
||||
{
|
||||
for access in accesses.iter() {
|
||||
let mut access = *access;
|
||||
|
||||
// iterate over the previous accesses to this subresource:
|
||||
// - if we find an access with the same polarity, attempt to
|
||||
// fold; a barrier already exists if it is needed.
|
||||
// - if we find an access with a different polarity, we need to
|
||||
// insert a barrier before the current command index.
|
||||
// - if we find need for a layout transition, we need to insert
|
||||
// a barrier before the current command index.
|
||||
|
||||
let mut folded = false;
|
||||
let len = entry.len();
|
||||
for (_i, (sub, _state)) in &mut entry.iter_mut().enumerate().rev() {
|
||||
if !folded && sub.try_fold(&access) {
|
||||
access = *sub;
|
||||
folded = true;
|
||||
} else if sub.conflicts(&access) {
|
||||
// if this access conflicts with a previous one, we need
|
||||
// to insert a barrier before the current command index.
|
||||
// if we have managed to fold this access with a
|
||||
// previous one, a barrier already exists.
|
||||
|
||||
// we know that `from` is correct, as the first
|
||||
// conflicting access must be of opposite polarity (or a
|
||||
// layout transition) and no more accesses can be folded
|
||||
// into it.
|
||||
// we store the index of `to`, as more accesses may be
|
||||
// folded into it, expanding mips/array layers.
|
||||
barriers.push(Barrier {
|
||||
resource_id: *id,
|
||||
command_index: *command_index,
|
||||
from: *sub,
|
||||
to: len,
|
||||
});
|
||||
|
||||
// we can stop iterating over previous accesses, as we
|
||||
// can no longer fold into any accesses before this
|
||||
// conflict.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if !folded {
|
||||
// if we couldn't fold this access with any previous one, add it as a new entry
|
||||
entry.push((
|
||||
access,
|
||||
SubresourceState {
|
||||
command_index: *command_index,
|
||||
},
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// construct barriers
|
||||
for barrier in barriers {
|
||||
// stuff
|
||||
}
|
||||
}
|
||||
|
||||
fn record_commands(&self, recorder: &mut CommandRecorder) {
|
||||
let mut cursor = 0;
|
||||
while cursor < self.command_bytes.len() {
|
||||
unsafe {
|
||||
let meta_ptr = self
|
||||
.command_bytes
|
||||
.as_ptr()
|
||||
.add(cursor)
|
||||
.cast::<CommandMeta>();
|
||||
let meta = meta_ptr.read_unaligned();
|
||||
let command_ptr = meta_ptr.add(1).cast::<()>().cast_mut();
|
||||
(meta.apply_command)(recorder, NonNull::new_unchecked(command_ptr), &mut cursor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,11 +2,19 @@ use std::ops::Deref;
|
|||
|
||||
use ash::vk;
|
||||
|
||||
use crate::{images::MipRange, render_graph::recorder::SideEffectMap};
|
||||
use crate::{
|
||||
images::{Extent, MipRange, Offset},
|
||||
render_graph::recorder::SideEffectMap,
|
||||
};
|
||||
|
||||
pub trait Resource: Sized {
|
||||
fn id(&self) -> ResourceId;
|
||||
fn side_effect(&self, map: SideEffectMap, access: vk::AccessFlags2);
|
||||
fn side_effect(
|
||||
&self,
|
||||
map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
layout: Option<vk::ImageLayout>,
|
||||
);
|
||||
}
|
||||
|
||||
mod impls {
|
||||
|
|
@ -17,7 +25,12 @@ mod impls {
|
|||
self.0
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
_layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
map.insert(
|
||||
self.id(),
|
||||
ResourceAccess {
|
||||
|
|
@ -33,7 +46,12 @@ mod impls {
|
|||
self.buffer.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
_layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
map.insert(
|
||||
self.id(),
|
||||
ResourceAccess {
|
||||
|
|
@ -48,7 +66,12 @@ mod impls {
|
|||
self.buffer.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
_layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
for range in &self.ranges {
|
||||
map.insert(
|
||||
self.id(),
|
||||
|
|
@ -65,7 +88,12 @@ mod impls {
|
|||
self.buffer.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
_layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
map.insert(
|
||||
self.id(),
|
||||
ResourceAccess {
|
||||
|
|
@ -84,7 +112,12 @@ mod impls {
|
|||
self.buffer.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
_layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
for row in &self.rows {
|
||||
map.insert(
|
||||
self.id(),
|
||||
|
|
@ -106,11 +139,16 @@ mod impls {
|
|||
self.0
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
map.insert(
|
||||
self.id(),
|
||||
ResourceAccess {
|
||||
range: TextureRange::full().into(),
|
||||
range: (TextureRange::full(), layout.unwrap_or_default()).into(),
|
||||
access,
|
||||
},
|
||||
);
|
||||
|
|
@ -121,11 +159,16 @@ mod impls {
|
|||
self.texture.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
map.insert(
|
||||
self.id(),
|
||||
ResourceAccess {
|
||||
range: self.range.into(),
|
||||
range: (self.range, layout.unwrap_or_default()).into(),
|
||||
access,
|
||||
},
|
||||
);
|
||||
|
|
@ -136,12 +179,17 @@ mod impls {
|
|||
self.texture.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, mut map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
fn side_effect(
|
||||
&self,
|
||||
mut map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
for range in &self.ranges {
|
||||
map.insert(
|
||||
self.id(),
|
||||
ResourceAccess {
|
||||
range: (*range).into(),
|
||||
range: (*range, layout.unwrap_or_default()).into(),
|
||||
access,
|
||||
},
|
||||
);
|
||||
|
|
@ -154,8 +202,13 @@ mod impls {
|
|||
self.0.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
self.0.side_effect(map, access);
|
||||
fn side_effect(
|
||||
&self,
|
||||
map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
self.0.side_effect(map, access, layout);
|
||||
}
|
||||
}
|
||||
impl<T: Resource> Resource for Write<T> {
|
||||
|
|
@ -163,8 +216,13 @@ mod impls {
|
|||
self.0.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
self.0.side_effect(map, access);
|
||||
fn side_effect(
|
||||
&self,
|
||||
map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
self.0.side_effect(map, access, layout);
|
||||
}
|
||||
}
|
||||
impl<T: Resource> Resource for ReadWrite<T> {
|
||||
|
|
@ -172,8 +230,13 @@ mod impls {
|
|||
self.0.id()
|
||||
}
|
||||
|
||||
fn side_effect(&self, map: SideEffectMap, access: vk::AccessFlags2) {
|
||||
self.0.side_effect(map, access);
|
||||
fn side_effect(
|
||||
&self,
|
||||
map: SideEffectMap,
|
||||
access: vk::AccessFlags2,
|
||||
layout: Option<vk::ImageLayout>,
|
||||
) {
|
||||
self.0.side_effect(map, access, layout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -184,11 +247,131 @@ pub struct DescriptorSet;
|
|||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub struct ResourceId(u32);
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy)]
|
||||
pub struct ResourceAccess {
|
||||
pub range: ResourceRange,
|
||||
pub access: vk::AccessFlags2,
|
||||
}
|
||||
|
||||
impl ResourceAccess {
|
||||
/// Attempts to fold another ResourceAccess into this one. Returns true if
|
||||
/// successful, false if they are incompatible.
|
||||
pub fn try_fold(&mut self, other: &Self) -> bool {
|
||||
if self.access != other.access {
|
||||
return false;
|
||||
}
|
||||
|
||||
match (&mut self.range, &other.range) {
|
||||
(ResourceRange::Buffer { .. }, ResourceRange::Texture { .. }) => false,
|
||||
(ResourceRange::Texture { .. }, ResourceRange::Buffer { .. }) => false,
|
||||
(
|
||||
ResourceRange::Buffer { offset, size },
|
||||
ResourceRange::Buffer {
|
||||
offset: offset_b,
|
||||
size: size_b,
|
||||
},
|
||||
) => {
|
||||
// only fold if other lies within self
|
||||
if *offset > *offset_b || *offset + *size < *offset_b + *size_b {
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
(
|
||||
ResourceRange::Texture {
|
||||
aspect,
|
||||
mip_level,
|
||||
array_layers,
|
||||
layout,
|
||||
..
|
||||
},
|
||||
ResourceRange::Texture {
|
||||
aspect: aspect_b,
|
||||
mip_level: mip_level_b,
|
||||
array_layers: array_layers_b,
|
||||
layout: layout_b,
|
||||
..
|
||||
},
|
||||
) => {
|
||||
if aspect != aspect_b
|
||||
|| layout != layout_b
|
||||
|| !mip_level.intersects(mip_level_b)
|
||||
|| !array_layers.intersects(array_layers_b)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
*mip_level = mip_level.union(mip_level_b);
|
||||
*array_layers = array_layers.union(array_layers_b);
|
||||
// let lower_left = Offset::from(*origin).min(Offset::from(*origin_b));
|
||||
// let upper_right = (Offset::from(*origin) + Extent::from(*extent).as_offset())
|
||||
// .max(Offset::from(*origin_b) + Extent::from(*extent_b).as_offset());
|
||||
// *origin = lower_left.into();
|
||||
// *extent = Extent::from_offset(upper_right - lower_left).into();
|
||||
|
||||
true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn conflicts(&self, other: &Self) -> bool {
|
||||
match (&self.range, &other.range) {
|
||||
(ResourceRange::Buffer { .. }, ResourceRange::Texture { .. }) => false,
|
||||
(ResourceRange::Texture { .. }, ResourceRange::Buffer { .. }) => false,
|
||||
(
|
||||
ResourceRange::Buffer { offset, size },
|
||||
ResourceRange::Buffer {
|
||||
offset: offset_b,
|
||||
size: size_b,
|
||||
},
|
||||
) => {
|
||||
// two reads don't conflict
|
||||
// TODO: two writes may conflict if the user cares about the order of writes.
|
||||
if access_flag_is_read(self.access) == access_flag_is_read(other.access) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// must be a read/write conflict, check if subresources intersect
|
||||
!(*offset > *offset_b + *size_b || *offset_b > *offset + *size)
|
||||
}
|
||||
(
|
||||
ResourceRange::Texture {
|
||||
aspect,
|
||||
mip_level,
|
||||
array_layers,
|
||||
layout,
|
||||
..
|
||||
},
|
||||
ResourceRange::Texture {
|
||||
aspect: aspect_b,
|
||||
mip_level: mip_level_b,
|
||||
array_layers: array_layers_b,
|
||||
layout: layout_b,
|
||||
..
|
||||
},
|
||||
) => {
|
||||
// layouts differing means we need a layout transition, which is a conflict
|
||||
if layout != layout_b {
|
||||
return true;
|
||||
}
|
||||
|
||||
// two reads don't conflict
|
||||
// TODO: two writes may conflict if the user cares about the order of writes.
|
||||
if access_flag_is_read(self.access) == access_flag_is_read(other.access) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// must be a read/write conflict, check if subresources intersect
|
||||
aspect.intersects(*aspect_b)
|
||||
&& (mip_level.intersects(mip_level_b)
|
||||
|| array_layers.intersects(array_layers_b))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum ResourceRange {
|
||||
Buffer {
|
||||
offset: u64,
|
||||
|
|
@ -196,14 +379,24 @@ pub enum ResourceRange {
|
|||
},
|
||||
Texture {
|
||||
aspect: vk::ImageAspectFlags,
|
||||
mip_level: u32,
|
||||
mip_level: MipRange,
|
||||
array_layers: MipRange,
|
||||
origin: (i32, i32, i32),
|
||||
extent: (u32, u32, u32),
|
||||
layout: vk::ImageLayout,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
impl Default for ResourceRange {
|
||||
fn default() -> Self {
|
||||
ResourceRange::Buffer {
|
||||
offset: 0,
|
||||
size: u64::MAX,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy)]
|
||||
pub struct BufferRange {
|
||||
pub offset: u64,
|
||||
pub size: u64,
|
||||
|
|
@ -218,17 +411,17 @@ impl BufferRange {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
#[derive(Debug, Default, Clone, Copy)]
|
||||
pub struct BufferRows {
|
||||
pub offset: u64,
|
||||
pub row_count: u32,
|
||||
pub row_size: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
#[derive(Debug, Default, Clone, Copy)]
|
||||
pub struct TextureRange {
|
||||
pub aspect: vk::ImageAspectFlags,
|
||||
pub mip_level: u32,
|
||||
pub mip_levels: MipRange,
|
||||
pub array_layers: MipRange,
|
||||
pub origin: (i32, i32, i32),
|
||||
pub extent: (u32, u32, u32),
|
||||
|
|
@ -251,14 +444,15 @@ impl TextureRange {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<TextureRange> for ResourceRange {
|
||||
fn from(value: TextureRange) -> Self {
|
||||
impl From<(TextureRange, vk::ImageLayout)> for ResourceRange {
|
||||
fn from((value, layout): (TextureRange, vk::ImageLayout)) -> Self {
|
||||
ResourceRange::Texture {
|
||||
aspect: value.aspect,
|
||||
mip_level: value.mip_level,
|
||||
mip_level: value.mip_levels,
|
||||
array_layers: value.array_layers,
|
||||
origin: value.origin,
|
||||
extent: value.extent,
|
||||
layout,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -278,7 +472,7 @@ impl TextureRange {
|
|||
aspect: vk::ImageAspectFlags::COLOR
|
||||
| vk::ImageAspectFlags::DEPTH
|
||||
| vk::ImageAspectFlags::STENCIL,
|
||||
mip_level: 0,
|
||||
mip_levels: MipRange::default(),
|
||||
array_layers: MipRange::default(),
|
||||
origin: (0, 0, 0),
|
||||
extent: (u32::MAX, u32::MAX, u32::MAX),
|
||||
|
|
@ -346,3 +540,34 @@ impl<T> Deref for ReadWrite<T> {
|
|||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
pub fn access_flag_is_read(access: vk::AccessFlags2) -> bool {
|
||||
access.intersects(
|
||||
vk::AccessFlags2::INDIRECT_COMMAND_READ
|
||||
| vk::AccessFlags2::INDEX_READ
|
||||
| vk::AccessFlags2::VERTEX_ATTRIBUTE_READ
|
||||
| vk::AccessFlags2::UNIFORM_READ
|
||||
| vk::AccessFlags2::INPUT_ATTACHMENT_READ
|
||||
| vk::AccessFlags2::SHADER_READ
|
||||
| vk::AccessFlags2::COLOR_ATTACHMENT_READ
|
||||
| vk::AccessFlags2::DEPTH_STENCIL_ATTACHMENT_READ
|
||||
| vk::AccessFlags2::TRANSFER_READ
|
||||
| vk::AccessFlags2::HOST_READ
|
||||
| vk::AccessFlags2::MEMORY_READ
|
||||
| vk::AccessFlags2::SHADER_SAMPLED_READ
|
||||
| vk::AccessFlags2::SHADER_STORAGE_READ
|
||||
| vk::AccessFlags2::VIDEO_DECODE_READ_KHR
|
||||
| vk::AccessFlags2::VIDEO_ENCODE_READ_KHR
|
||||
| vk::AccessFlags2::MICROMAP_READ_EXT
|
||||
| vk::AccessFlags2::ACCELERATION_STRUCTURE_READ_KHR
|
||||
| vk::AccessFlags2::FRAGMENT_DENSITY_MAP_READ_EXT
|
||||
| vk::AccessFlags2::FRAGMENT_SHADING_RATE_ATTACHMENT_READ_KHR
|
||||
| vk::AccessFlags2::CONDITIONAL_RENDERING_READ_EXT
|
||||
| vk::AccessFlags2::SHADER_BINDING_TABLE_READ_KHR
|
||||
| vk::AccessFlags2::DESCRIPTOR_BUFFER_READ_EXT
|
||||
| vk::AccessFlags2::COLOR_ATTACHMENT_READ_NONCOHERENT_EXT
|
||||
| vk::AccessFlags2::COMMAND_PREPROCESS_READ_NV
|
||||
| vk::AccessFlags2::TRANSFORM_FEEDBACK_COUNTER_READ_EXT
|
||||
| vk::AccessFlags2::INVOCATION_MASK_READ_HUAWEI,
|
||||
)
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue