unreal-sdk/sdk-generator/build.rs
2023-06-21 18:56:57 +02:00

12 lines
315 B
Rust

use std::path::PathBuf;
fn main() {
println!("cargo:rerun-if-changed=build.rs");
let root = PathBuf::from(std::env::var("CARGO_MANIFEST_DIR").unwrap());
let def = root.join("proxy.def");
println!("cargo:rustc-link-lib=dylib=d3d11");
println!("cargo:rustc-link-arg=/def:{}", def.display());
}