sdk-builder builds the sdk from the serialized RON file initially only rust will be supported, but C++ and even C, Kotlin or Zig will be easy to add.
17 lines
331 B
TOML
17 lines
331 B
TOML
[package]
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name = "sdk-builder"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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log = "0.4.0"
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anyhow = "1.0"
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env_logger = "0.10.0"
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itertools = "0.11.0"
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unreal-sdk = {path = "../unreal-sdk"}
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quote = "1.0.28"
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proc-macro2 = "1.0.60" |