added set_tiled function to change window from floating to tiled
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@ -537,6 +537,23 @@ impl ClientState {
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}
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}
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}
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}
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/**
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Sets a floating client to tiled and returns true, does nothing for a tiled client and
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returns false. If this function returns `true` you have to call `arrange_clients` after.
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*/
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pub fn set_tiled<K>(&mut self, key: &K) -> bool
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where
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K: ClientKey,
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{
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if self.get(key).is_floating() {
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self.toggle_floating(key);
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true
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} else {
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false
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}
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}
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/**
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/**
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This function invalidates the tiling, call `arrange_clients` to fix it again (it doesn't do it
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This function invalidates the tiling, call `arrange_clients` to fix it again (it doesn't do it
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automatically since xlib has to move and resize all windows anyways).
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automatically since xlib has to move and resize all windows anyways).
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